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Scaling a Multiplayer Online Game using Docker Containers

Eijkelenkamp, Tom (2019) Scaling a Multiplayer Online Game using Docker Containers. Bachelor's Thesis, Computing Science.

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Abstract

In this thesis we discuss using a data center oriented algorithm to scale a multiplayer online game using docker containers. We implement a system on top of a multiplayer game capable of changing the size of the pool of resources, where all resources (servers) run inside containers. We evaluate the system by the use of a multiplayer game called Asteroids. We run different test cases where we simulate an input of clients over a time scale. We conclude from the test cases that it is possible to scale a multiplayer game using docker containers.

Item Type: Thesis (Bachelor's Thesis)
Supervisor name: Andrikopoulos, V.
Degree programme: Computing Science
Thesis type: Bachelor's Thesis
Language: English
Date Deposited: 15 Aug 2019
Last Modified: 19 Aug 2019 07:52
URI: https://fse.studenttheses.ub.rug.nl/id/eprint/20675

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