Reigersberg, B. (2013) Optimalisation of a Graphics Engine for 2D Platform Games on Mobile Devices. Bachelor's Thesis, Computing Science.
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| Item Type: | Thesis (Bachelor's Thesis) |
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| Degree programme: | Computing Science |
| Thesis type: | Bachelor's Thesis |
| Language: | English |
| Date Deposited: | 15 Feb 2018 07:54 |
| Last Modified: | 15 Feb 2018 07:54 |
| URI: | https://fse.studenttheses.ub.rug.nl/id/eprint/11238 |
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