Elderman, R. and Pater, L.J.J. and Thie, A.S. (2016) Adversarial Reinforcement Learning in a Cyber Security Simulation. Bachelor's Thesis, Artificial Intelligence.
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Abstract
In this thesis we focus on the problem of securing assets and data in a computer network. After building our own security game, we train attacking and defending agents against each other. The security game is modelled as a sequential decision making problem for the attacker and defender. The game is simulated as an extensive form game with incomplete information and stochastic elements. By using neural networks, Monte Carlo learning and Q-learning we pit various reinforcement learning techniques against each other to examine their effectiveness against learning opponents. We found Q-learning and Monte Carlo learning with epsilon-greedy exploration to be most effective in performing the defender role and different attacker algorithms based on Monte Carlo learning to be most effective in attacking.
Item Type: | Thesis (Bachelor's Thesis) |
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Degree programme: | Artificial Intelligence |
Thesis type: | Bachelor's Thesis |
Language: | English |
Date Deposited: | 15 Feb 2018 08:24 |
Last Modified: | 15 Feb 2018 08:25 |
URI: | https://fse.studenttheses.ub.rug.nl/id/eprint/14523 |
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