Veeningen, J.W. (2016) Design science research issues in developing and applying serious games in the uncertain world of long term energy investments. Master's Thesis / Essay, Industrial Engineering and Management.
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Abstract
The field of serious gaming is a relatively young one, so there is lots of research still to be done. In this project the topic of future scenario discovery is dealt with. To test whether a serious game is able to provide future potential scenarios, a case study is done consumers of energy, producers of energy and investors can interact with each other to discovery how they can help each other to realize their goals. Their goals differ from realizing a higher profit margin to creating a greener and cleaner energy supply. The game is designed with the help of existing knowledge from the academic knowledge base and during the gameplay; feedback is obtained as to how to improve the game. This feedback is judged, implemented and judged in the following gaming session. The other output of the game consists of the decisions that are made by the players, which in turn are interpreted into future potential scenarios. In a company setting, these potential scenarios can help in the design process of a complex system.
Item Type: | Thesis (Master's Thesis / Essay) |
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Degree programme: | Industrial Engineering and Management |
Thesis type: | Master's Thesis / Essay |
Language: | English |
Date Deposited: | 15 Feb 2018 08:26 |
Last Modified: | 15 Feb 2018 08:26 |
URI: | https://fse.studenttheses.ub.rug.nl/id/eprint/14720 |
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