Lukjanenkovs, A. (2017) Using Visualization and Gamification methods to Provide Feedback to Learners. Bachelor's Thesis, Computing Science.
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Abstract
The goal of this project is to help the language learners to progress in their studies by implementing a web based visualization component that will provide the learners with the feedback about their progress in acquiring the vocabulary of a second language, which they are learning. In addition, the aim of this project is how using gamification methods to make interesting and entertaining experience for the user, while the user is using this web based visualization component and the website itself. As it was hoped the impact of the dashboard on the behavior of the learners is positive. The feedback is presented nicely, and the gamification aspect made the process of the learning interesting. In addition, the implementation of the dashboard motivated students to continue learning their second language.
Item Type: | Thesis (Bachelor's Thesis) |
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Degree programme: | Computing Science |
Thesis type: | Bachelor's Thesis |
Language: | English |
Date Deposited: | 15 Feb 2018 08:29 |
Last Modified: | 15 Feb 2018 08:29 |
URI: | https://fse.studenttheses.ub.rug.nl/id/eprint/15436 |
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