Eijkelenkamp, Tom (2019) Scaling a Multiplayer Online Game using Docker Containers. Bachelor's Thesis, Computing Science.
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Abstract
In this thesis we discuss using a data center oriented algorithm to scale a multiplayer online game using docker containers. We implement a system on top of a multiplayer game capable of changing the size of the pool of resources, where all resources (servers) run inside containers. We evaluate the system by the use of a multiplayer game called Asteroids. We run different test cases where we simulate an input of clients over a time scale. We conclude from the test cases that it is possible to scale a multiplayer game using docker containers.
Item Type: | Thesis (Bachelor's Thesis) |
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Supervisor name: | Andrikopoulos, V. |
Degree programme: | Computing Science |
Thesis type: | Bachelor's Thesis |
Language: | English |
Date Deposited: | 15 Aug 2019 |
Last Modified: | 19 Aug 2019 07:52 |
URI: | https://fse.studenttheses.ub.rug.nl/id/eprint/20675 |
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