Koopal, Reimer (2022) Using Deep Reinforcement Learning Methods to Play the Game of 'Skull'. Bachelor's Thesis, Artificial Intelligence.
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Abstract
De begeleider en/of auteur heeft geen toestemming gegeven tot het openbaar maken van de scriptie. The supervisor and/or the author did not authorize public publication of the thesis.
Item Type: | Thesis (Bachelor's Thesis) |
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Supervisor name: | Weerd, H.A. de |
Degree programme: | Artificial Intelligence |
Thesis type: | Bachelor's Thesis |
Language: | English |
Date Deposited: | 28 Jul 2022 11:32 |
Last Modified: | 28 Jul 2022 11:32 |
URI: | https://fse.studenttheses.ub.rug.nl/id/eprint/28196 |
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