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Leveraging Visual Gamification to Enhance Undergraduate Education of Geological Modelling

Fragiacomo, Fabio (2024) Leveraging Visual Gamification to Enhance Undergraduate Education of Geological Modelling. Bachelor's Thesis, Computing Science.

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Abstract

Undergraduate geology students are often ill-prepared to apply mathematical principles in modelling reservoir structures. Several visualisation tools exist to help students grasp modelling techniques more effectively. This thesis outlines the development of a geological modelling visualisation tool, capable of B-spline interpolation and Sequential Indicator Simulation (SIS), enhanced by incorporating gamification elements (namely ‘Missions’ and ‘Badges’), with the aim of making interaction with the tool more engaging. In doing so, an improvement in the rates at which undergraduate geology students learn the mathematical principles used in geomodelling is expected.

Item Type: Thesis (Bachelor's Thesis)
Supervisor name: Kehl, C. and Miocic, J.M.
Degree programme: Computing Science
Thesis type: Bachelor's Thesis
Language: English
Date Deposited: 19 Jul 2024 07:03
Last Modified: 19 Jul 2024 07:03
URI: https://fse.studenttheses.ub.rug.nl/id/eprint/33455

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