Vlaming, L. (2008) Human interfaces - finger tracking applications. Bachelor's Thesis, Computing Science.
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Abstract
Interaction for humans with machines is different than interaction with other humans. In time, a diverse group of devices has been created with different ways to interact with them. For interaction with most man made devices, the designer tries to create something that works as intuitively as possible. Until now, interacting with a computer has been done with some standard equipment, a mouse and a keyboard. This project aims to provide a different way to interact with (part) of a computer. The focus for this project, is to try to create a new way for interacting with the computer using cheap hardware. Here the idea from a project called “Tracking your fingers with the Wiimote” from Lee [19] is used to give the computer the ability to “see” the fingers of a user. The innovation of this project is in the part where the interaction with the computer is created. The reason to try to create this, is to make a more intuitive way of interacting with the computer available. Another reason is that to create the interaction, some new algorithms need to be thought of. This interaction is realized through passive motion tracking, using a (in comparison to other hardware) very cheap Wii Remote, infrared LEDs, a power supply, and some reflective clothing normally used in traffic.
Item Type: | Thesis (Bachelor's Thesis) |
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Degree programme: | Computing Science |
Thesis type: | Bachelor's Thesis |
Language: | English |
Date Deposited: | 15 Feb 2018 07:28 |
Last Modified: | 15 Feb 2018 07:28 |
URI: | https://fse.studenttheses.ub.rug.nl/id/eprint/8472 |
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