Boekholt, Teun (2024) How does using Theory of Mind in an Agent-Based Model Influence the Results of the Two-Player Board Game of Onitama. Bachelor's Thesis, Artificial Intelligence.
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Abstract
The subject of theory of mind has come up in a lot of modern research, but mainly in regard to relatively simple games. In this study a different approach is taken, where theory of mind functionality is added upon an existing minimax algorithm with alpha beta pruning for the two-player board game of Onitama. A possible advantage of theory of mind could hereby be found for more complex games. However, in this study the addition of theory of mind did not prove to provide its user with an advantage. Further research into the usage of theory of mind in more complex game settings is necessary to better understand the effectiveness of theory of mind.
Item Type: | Thesis (Bachelor's Thesis) |
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Supervisor name: | Weerd, H.A. de |
Degree programme: | Artificial Intelligence |
Thesis type: | Bachelor's Thesis |
Language: | English |
Date Deposited: | 23 Jul 2024 12:35 |
Last Modified: | 23 Jul 2024 12:35 |
URI: | https://fse.studenttheses.ub.rug.nl/id/eprint/33601 |
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