Grobbe, H.H. (2015) Game of Nines: The effect of adding more realism to the human-agent bargaining process. Bachelor's Thesis, Artificial Intelligence.
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Abstract
Game of Nines is a game where 2 people bargain with each other to divide 9 points, where they both have a certain minimum necessary value(MNS) they have to achieve. This game is used, since it was first introduced by Kelly et al. (1967), to get a better understanding of the bargaining process. In the study performed by Daamen (2014) a start was made to make a simulation of the human-agent bargaining process. In this study we set out to add a layer of reality to this simulation by adding the ability to call the agent on their lies, asking for a favor and not having to specify your MNS as well as adding another agent which does not change behavior based on the opponent. Results show that these additions make for a simulation where people are more prone to change tactics based on their opponent. They do this by changing the amount they ask for a favor, the amount they use a final offer and the amount they lie about their MNS value.
Item Type: | Thesis (Bachelor's Thesis) |
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Degree programme: | Artificial Intelligence |
Thesis type: | Bachelor's Thesis |
Language: | English |
Date Deposited: | 15 Feb 2018 08:03 |
Last Modified: | 15 Feb 2018 08:03 |
URI: | https://fse.studenttheses.ub.rug.nl/id/eprint/12524 |
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