Baksteen, Sarah (2021) Mesh Colours in Gradient Mesh Vector Graphics. Bachelor's Thesis, Computing Science.
|
Text
bCS_2021_BaksteenS.pdf Download (6MB) | Preview |
|
|
Text
akkoord baksteen.pdf Restricted to Registered users only Download (127kB) |
Abstract
A gradient mesh is a vector graphics primitive that allows the user to define a grid of quadrilateral patches that interpolate colours smoothly between their vertices. Mesh colours is a method recently developed by Cem Yuksel et al. (2008) for 3D polygonal meshes as an alternative to traditional texture mapping, assigning many colours to each patch in a mesh, on the edges and inside the faces as well as on the vertices, allowing for higher colour resolution without needing to map the entire mesh to texture coordinates. This thesis examines the application of mesh colours to gradient meshes in vector graphics, aiming to show the potential of this method for reducing mesh complexity needed to describe complicated colour gradients by extending an existing gradient mesh implementation to use mesh colours.
| Item Type: | Thesis (Bachelor's Thesis) |
|---|---|
| Supervisor name: | Kosinka, J. and Hettinga, G.J. |
| Degree programme: | Computing Science |
| Thesis type: | Bachelor's Thesis |
| Language: | English |
| Date Deposited: | 07 Jul 2021 10:19 |
| Last Modified: | 30 May 2025 10:08 |
| URI: | https://fse.studenttheses.ub.rug.nl/id/eprint/25041 |
Actions (login required)
![]() |
View Item |
